Aridia Readme
Thanks for downloading Aridia! Here's what's included in this package:
- aridia.exe - The main executable, just double-click.
- MegaDriveIO.dll - Required DLL, must be in the same folder as aridia.exe
(unless you're really clever and copy it to the GAC).
- TileEditor.dll, PaletteEditor.dll - Same deal.
- \data\ - Folder containing address locations of what can be edited in the
rom, must be under the folder containing aridia.exe.
Please read the tutorial provided on the Aridia
homepage before sending any questions. It explains how to use all the
functions in the program and even discusses how to edit the source code 'n
stuff.
Requirements
Version History
- 1.6 (Lensol Edition)
- Fixed the "equip by" lookup value for some bandannas that were showing a blank value
- Added technique level, cast %, and escape % to enemies tab
- 1.5 (Shusoran Edition)
- Added level table editing
- XP table
- Statistic growth
- Added ability to make a weapon or armor item not equippable by anyone
- 1.4 (Cille Edition)
- Added shop editing
- Separated source code into a different download
- 1.3 (Hazatak Edition)
- Added character technique editing
- Added find feature to palettes tab
- Fixed (another) bug where editing inventory can modify techniques
(hopefully the last one)
- 1.2 (Rysel Edition)
- Added palette editing
- Added dropdown list on Tile Editor to select a palette from the ROM
for preview
- Rewrote methods to add/edit/delete character inventory
items to account for items being in reverse order at runtime
- Fixed spelling of Gwyn's name on character tab
- Relabeled "Techniques" to a more accurate "Tech
Power" on character tab
- Added "Item Editing Limitations" dialog to explain known
issues with item editing
- Added context (right-click) menu to item list on character tab
- 1.1 (Yaata Edition)
- Added a find feature to the script tab
- Updated the Tile Editor to use the version from Eisfrei
- Added a new "Thanks" dialog off the main menu
- Added "PRESS START BUTTON" text to dialog tab
- Merged MDRomIO changes from Eisfrei (read/write byte array)
- Fixed EquipBy value for the Laya/Gwyn/Kara combination
- Fixed Gires/Poison being swapped on the enemy tab
- 1.0 (Guardian Edition)
- Added tile editing
- Title logo
- Fonts
- Dialog border
- Changed the background of fields known to be problematic
- 0.9 (Mantis Edition)
- Added repair checksum functionality
- Marked script editing "final" - can't think of anything
else to do with it
- 0.8 (Slasher Edition)
- Editing of enemy attributes
- 0.7 (Seeker Edition)
- Editing of character attributes and inventory
- 0.6 (Flopper Edition)
- Editing of weapon and armor attributes
- Rollup of bug fixes from previous releases
- Cleanup of validation rules for all input fields
- Updated navigation panel to always highlight selected page
- 0.5 (Blizrd Edition)
- Editing of item attributes
- Editing names for all inventory items
- Fixed bug in how integers how read & written (can't believe I
forgot integers are stored high-byte first on the Genesis)
- Beta script editing
- 0.4 (Tsveidon Edition)
- Editing of shop dialog
- Editing of save/load dialog
- Editing of battle messages
- 0.1-0.3 (Chirper Edition)
- User interface (albeit with a lot of placeholders)
- Foundational classes to read/write from a MegaDrive rom image
- Editing dialog screen entries
Download Mirrors
Here are the web sites where current versions of Aridia are posted.
If you downloaded it somewhere else I doubt it's virus-laden, but it's probably not the latest version.
Aridia (c) 2007-2009 Hugues Johnson