Aridia Readme
Thanks for downloading Aridia! Here's what's included in this package:
- aridia.exe - The main executable, just double-click.
- MegaDriveIO.dll, TileEditor.dll, PaletteEditor.dll, IPSCreator.exe - Required files, must be in the same folder as aridia.exe.
- \data\ - Folder containing address locations of what can be edited in the
rom, must be under the folder containing aridia.exe. Aridia will not work without this folder.
Please read the tutorial provided on the Aridia
homepage before sending any questions
Requirements
- .NET Framework 4+ (if you use automatic updates on Windows XP SP3, Vista, or Windows 7 then you probably already have this) or Mono 3+.
- Phantasy Star III rom image (binary format), "Phantasy Star 3 - Generations of Doom
(UE) [!].bin" in GoodGen.
- Please do not ask me for a copy.
- Make a backup copy before editing.
- Aridia has not been tested with any other Phantasy Star III ROM image other than Phantasy Star 3 - Generations of Doom
(UE) [!].bin. It does not work with the Japanese ROM image because the data offsets are different.
- Visual Studio Express (C# 2010+) or MonoDevelop if you want to edit or build the source code.
Version History
- 2.5 (Laconian Edition)
- New feature - Scripted event editing, allows modification of scenes in the game (i.e. marriage ceremony)
- Using new version of tile editor with some usability improvements
- Changed user interface for graphics editing to make adding new editable tiles easier in the future
- Identified a few more palettes
- 2.4 (Force Edition)
- New beta feature - NPC editing
- Identified a handful of palettes
- 2.3 (Laser Edition)
- Fixed file path issue that prevented Aridia from running in Mono
- Merged weapon editing, item editing, and inventory names into a single tab
- Added ability to edit item flags
- Added ability to make any item equippable and have a technique assigned
- Added ability change were items are equipped
- Added help link in the menu the opens the tutorial
- New beta feature - enemy group editing
- Tested on Windows 8 and Ubuntu 14.04 LTS
- 2.2 (Ceramic Edition)
- Added treasure chest editing
- Added a "Automatically repair checksum on close" option
- Fixed window sizing issues that can occur on some Windows 7 themes
- Verified that everything works fine on 64-bit versions of Windows
- 2.1 (Steel Edition)
- Identified just about every palette - cinemas, sprites, portraits, overworld, dungeons, enemies and more
- Added descriptions for enemy animations
- Removed the Level Template field from the Characters tab because its intended purpose is served by the Level Tables tab
- 2.0 (Hunting Edition)
- Upgraded to .NET 4
- Increased the size of the window and most fields
- Removed troublesome text validations for text editing
- Added warning message if something other than a Phantasy Star III ROM image is opened
- Added feature to create IPS files
- Changed permissions to allow other applications to open a ROM being edited in Aridia in read-only mode
- 1.6 (Lensol Edition)
- Fixed the "equip by" lookup value for some bandannas that were showing a blank value
- Added technique level, cast %, and escape % to enemies tab
- 1.5 (Shusoran Edition)
- Added level table editing
- XP table
- Statistic growth
- Added ability to make a weapon or armor item not equippable by anyone
- 1.4 (Cille Edition)
- Added shop editing
- Separated source code into a different download
- 1.3 (Hazatak Edition)
- Added character technique editing
- Added find feature to palettes tab
- Fixed (another) bug where editing inventory can modify techniques
(hopefully the last one)
- 1.2 (Rysel Edition)
- Added palette editing
- Added dropdown list on Tile Editor to select a palette from the ROM
for preview
- Rewrote methods to add/edit/delete character inventory
items to account for items being in reverse order at runtime
- Fixed spelling of Gwyn's name on character tab
- Relabeled "Techniques" to a more accurate "Tech
Power" on character tab
- Added "Item Editing Limitations" dialog to explain known
issues with item editing
- Added context (right-click) menu to item list on character tab
- 1.1 (Yaata Edition)
- Added a find feature to the script tab
- Updated the Tile Editor to use the version from Eisfrei
- Added a new "Thanks" dialog off the main menu
- Added "PRESS START BUTTON" text to dialog tab
- Merged MDRomIO changes from Eisfrei (read/write byte array)
- Fixed EquipBy value for the Laya/Gwyn/Kara combination
- Fixed Gires/Poison being swapped on the enemy tab
- 1.0 (Guardian Edition)
- Added tile editing
- Title logo
- Fonts
- Dialog border
- Changed the background of fields known to be problematic
- 0.9 (Mantis Edition)
- Added repair checksum functionality
- Marked script editing "final" - can't think of anything
else to do with it
- 0.8 (Slasher Edition)
- Editing of enemy attributes
- 0.7 (Seeker Edition)
- Editing of character attributes and inventory
- 0.6 (Flopper Edition)
- Editing of weapon and armor attributes
- Rollup of bug fixes from previous releases
- Cleanup of validation rules for all input fields
- Updated navigation panel to always highlight selected page
- 0.5 (Blizrd Edition)
- Editing of item attributes
- Editing names for all inventory items
- Fixed bug in how integers how read & written (can't believe I
forgot integers are stored high-byte first on the Genesis)
- Beta script editing
- 0.4 (Tsveidon Edition)
- Editing of shop dialog
- Editing of save/load dialog
- Editing of battle messages
- 0.1-0.3 (Chirper Edition)
- User interface (albeit with a lot of placeholders)
- Foundational classes to read/write from a MegaDrive rom image
- Editing dialog screen entries
Source Code
The latest source code is available on GitHub.
Download Mirrors
Here are the web sites where current versions of Aridia are posted.
If you downloaded it somewhere else I doubt it's virus-laden, but it's probably not the latest version.
Aridia (c) 2007-2015 Hugues Johnson