Package com.huguesjohnson.tiamat.graphics

Interface Summary
Drawable Drawable - interface for objects that can be drawn
 

Class Summary
AdventureFrame AdventureFrame - a frame for an adventure style game
ColorScheme ColorScheme.java - stores a color scheme for a dialog or frame
Dialog Dialog - a dialog to display text and accept selections
ImageData ImageData- used to store the position of an image
Layer class Layer - a layer (or plane) that contains drawable items
Map class Map - abstract map
MapFactory MapFactory - Abstract factory to select an appropriate Map for a given file
Selection Selection - a representation of a selection on a game menu.
Sequence Sequence - class to represent a sequence
SequenceFrame SequenceFrame.java - class to represent a frame in a sequence
Sprite class Sprite - animated sprite
Theme Theme - stores style elements for a top-level container
TileMap TileMap - a map composed of fixed-size tiles
TileMapData TileMapData - data for TileMap
 

Exception Summary
UnsupportedMapException UnsupportedMapException - Exception thrown when an unsupported map is encountered
 



Copyright © 2004-2006 Hugues Johnson