
This is now the seventh Midwest Gaming Classic recap I've posted. I'll keep doing them as long as the show keeps going. The vendors and exhibits don't change that much from year to year though so this will look a lot like my previous recaps. They had some amazing speakers this year that I didn't photograph because I feel weird taking pictures of strangers. I guess that's why I couldn't hold that paparazzi job I had one summer in college. So as usual my photos are limited to inanimate objects.
Standard disclaimer about my complete inability to take decent photos and being too cheap to buy a good camera. In other words, don't let my bad photographs scare you off from going to the next Midwest Gaming Classic.
A couple things were different this year - first off, there were more TurboGrafx-16 games than I recall seeing in previous years. There used to be 2-3 vendors who had a couple games each but now there were 5-6 who had a nice stack. Don't let this picture fool you, Jaguar games were very scare. I'm not a Jaguar collector but there are a couple more I'd like to own.
The other difference was that import games were everywhere. There's always one vendor that specializes in import games but this year many others carried a small assortment of Famicom and Super Famicom cartridges.
Console prices were higher this year though. Last time around there was a vendor with stacks of original PlayStations for $1. Now they were hovering between $10-$20. Nintendo 64s seemed a bit high too considering I see them at yard sales for $1-$5 on a regular basis. Although if you buy a system here you can feel confident it will work. The vendors here are all classic gaming enthusiasts too and aren't out to rip you off.
I only took this picture because I didn't know someone made a trackball for the PlayStation. There was a PlayStation mouse so why not?
I never heard of Tri-sports involved but it appears to be sponsored by Frosted Flakes or whatever those objects in the middle of the screen are supposed to be.
The arcade room was packed tight so I didn't stick around long. Rest assured, there was a much wider selection than the two games I snagged pictures of.
A strange personal highlight of the show was finally playing an Apple Pippin. Their demo unit had a first person shooter set in a space station. It was OK, roughly on par with the 3DO but it was easy to see why it couldn't compete against the PlayStation. I've heard nothing but bad things about the controller but found it was just fine.
I've received plenty of hate mail for mocking Commodore computers and/or the Commodore company. Most of the time I'm not even trying to poke fun at Commodore, I make observations and some feel personally attacked by them. So I just won't say anything about the Commodore PET today. You've won this round Commodore fanboys but I'll be back.
And to wrap things up here's what I bought in the vendor hall this year. Loom and Magical Dinosaur tour bring me slightly closer to owning every TurboGrafx-16 CD game, although I still have a way to go. I own about 10 versions of NBA Jam Tournament Edition but not the 32X one. There are a couple games like it, and Doom, where I feel compelled to try and get every home version.
I can't read a word of Japanese but bought a couple import games anyway. Cosmic Fantasy 3 was cheap and I figure someone will translate it eventually. Worst case is I rip the soundtrack and give it a listen. Legend of Heroes: Dragon Slayer was also cheap so I bought it for my collection of Falcom games.
I also grabbed a couple assorted pins and magnets. There were a couple vendors selling unlicensed Etsy-type stuff like this.
It's only been a week but I already can't wait for the 2012 show...
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