There was a period of time around 2013-2018 when I posted these catalog scans to Tumblr instead of this page. It was simply a matter of bandwidth and storage. Once I fixed those issues I moved all these catalog scans back here.
No disrespect meant to Tumblr. Of all the social media sites I find it the least horrible. I'm done with them all though (except LinkedIn out of necessity, at least until I retire).
During the migration I forgot to include this catalog. I think I confused it with the other 1987 Electronics Boutique catalog I scanned. Other than the cover/first page it's in pretty good shape.
I'm not really sure about the date. It's the same visual style as the January 1987 catalog but not the xmas 1988 one. It references some titles as being October releases. That's why I'm labeling it "Fall 1987". There's a non-trivial chance it's actually from 1988. I could cross-check release dates of things in this catalog but that sounds like a lot of work. Let's just enjoy this catalog and not worry about whether I got the date right.
Page 2 - PC Games
Again, half page. The rest of the catalog is complete, I swear. Anyway, the IBM port of Pirates is listed as "coming soon". Let's cross-check that... that version was a 1987 release so I at least got the year of this catalog right. Whew. I was really dreading a "well but actually" email explaining this couldn't possibly be from 1987... because I'm afraid my delete key might wear out eventually.
Page 3 - PC Games
What stands out for me right away is how all the PC games have C64/128, Atari ST, Amiga, Apple, Macintosh (distinct from "Apple") and/or IBM versions. Today "PC" has a de facto meaning of "Windows PC" of course. Anyway, wow. My hazy memory is that IBM compatible PCs were dominant in the late 80s. I was way off. I was in junior high in 1987, cut me a break.
Page 4 - PC Games
I haven't tried most of the products in this catalog. See the previous comment about being in junior high. My only computer experience at this point was on an Apple II+ clone that was a few years old. I wasn't half-bad at programming on it but didn't own many games. So I'm going to use this opportunity to add some old games to my incredibly long backlog. On this page, 221 B Baker Street and Guild of Thieves sound interesting.
Page 5 - PC Games
OK, so my previous note maybe isn't going to pan out. There's nothing on this page I'm curious about. I think the holding company that calls themselves Atari owns most or all of the Accolade IP now. So maybe I'll try those games on some future collection. They have been really good about collection releases recently.
Page 11 - Cinemaware and Productivity
Cinemaware games are always a favorite of mine. The IP has been passed around a few times and the current owner I hear isn't doing great. I'll keep holding on to my pipe dream of acquiring it all for $5 by accident one day. More likely, the Atari holding company eventually owns it. At this point, that is about the best possible outcome.
Page 16 - PC Games
This is an odd assortment of titles to lump together. Going back to the backlog comment, I'd like to try Legacy of the Ancients.
Page 18 - Broderbund
"B.S. Writer Plus" is not a good name for a word processor. ChatGPT is 35 years away but that would be an acceptable name for it. Also on this page are the real Carmen Sandiego games. Let's take a moment to appreciate how they nailed making educational games fun. I even played Where in North Dakota in Carmen Sandiego (Google it) and nearly took a road trip to check out the real world locations I just learned about. It was winter so I decided against it. BTW - Cauldron, that's another backlog addition.
Page 19 - Broderbund
Let's also stop to appreciate how great a piece of software The Print Shop was. It ran on everything and just plain worked. Like, it really worked. Think for a minute what it would take to print literally anything on the computing device you are currently viewing this page on. Yeah. That gave you a panic attack didn't it? I legit started sweating over here. The Print Shop on the other hand, everything was a breeze.
Page 22 - Timeworks
After a couple searches, I can't tell if anyone owns the IP for Word Writer. I can't explain why but I find it oddly interesting to see who owns the IP for long defunct software. I think it was ultimately owned by Greenstreet software, who have another product I recently ran across. I'm sure somebody bought all their IP in liquidation but don't have the knowledge to figure out who.
Page 25 - Chess Trainers
I've done zero, and I mean zero, research on this but that's not stopping me... I wonder if there is a market for a physical chess trainer like these? They'd have to be connected to "the cloud" now. You couldn't put an advanced chess trainer in a unit like this without it costing $500. Wait. If this was made today it would totally cost $500 and have at most a Pi Zero inside it. Wow, I think I just came up with an awesome grift.
Page 26 - Controllers
Maybe I said this in another catalog scan, that IconTroller is something I would totally use today. It looks super convenient which is a big deal to me. In reality it probably took hours of configuration and didn't work that well. Just like trying to make any controller work in RetroArch.
Page 28 - Accessories
The large diskbox in the bottom left corner... I have one of those. Not one like it. That exact one. It has my unboxed 5.25" collection. I use the term "collection" loosely here as I don't actively collect old disks that probably don't work. It's mostly games and oddball versions of Windows.
Page 32 - Store Directory
This store directory is very interesting to me and virtually no one else. Most of these stores are gone now or in a different location. The incredibly resilient one is the Woodfield Mall location in Schaumburg Illinois. I assure you that location from 1987 is still there in 2023. It says GameStop on the sign now but it's the same extremely cramped store from 1987. It doesn't look that different. I can't speak to any other locations.
Alright, that was another fun little trip back in time. I just barely missed out on an era when games ran on so many different computer platforms. Today we all know which of them won the competition. Back in 1987 it doesn't seem like any was the clear leader just yet.