Inventory for each character is stored in 32 bits. The first two bits are used to count the number of
bits used to hold in the character's inventory. For example a value of 00
04 signifies a character holding 4 bits of items (2 items total) and 00 1C
signifies. a character holding 28 bits of items (14 items). The most a character
can carry is 15 items so the first bit is always 00. The next 30 bits are
the character's inventory, each item is represented by a 2 bit number.
Addresses:
main character: count=102F8-102F9 inventory=102FA-10317
Mieu: count=10318-10319 inventory=1031A-10337
Wren: count=10338-10339 inventory=1033A-10357
fourth character: count=10358-10359 inventory=1035A-10377
fifth character: count=10378-10379 inventory=1037A-10397
[List of item codes]
It is not recommended to equip items through hacking the save state, because the character stats will not be adjusted to reflect the equipment. Instead, place the desired items in inventory and equip them from within the game, this will ensure that stats are adjusted properly.
Giving your party the parts for Wren does not make them "usable", you must also
set the
"item active" event before they will function. The same goes for the gems.
See the next section for more information on this.